Robert Treskillard has been crafting stories from his early youth, and is a software developer, graphic artist, and sometime bladesmith. He and his wife have three children and are still homeschooling their youngest. They live in the country near St. Louis, Missouri.

about MERLIN’S NIGHTMARE

Merlin must guide the young Arthur and prepare him to take on the mantle of High King. At the same time, Merlin is forced to confront his greatest fear in the form of a new evil that has arisen on the island—an army of werewolves that are ravaging the land.

But when the eighteen-year-old Arthur goes missing, a desperate Merlin abandons all other quests to find him before a shadowy pursuer catches Arthur first. Having everything to fight for, and almost nothing to fight with, Merlin and Arthur rally Britain’s warriors against three overwhelming enemies: Saxenow hordes in the south, Picti raiders in the north, and a chilling new enemy that has arisen in the west. At the same time, Mórgana sets her horde of werewolves loose to destroy Britain. But when the secret purpose of this nightmare is finally revealed, will Merlin and Arthur find a way to survive—without unleashing an even greater evil?