Alane Adams is a social entrepreneur, philanthropist, professor and award-winning author. After retiring from a successful business career, Adams founded the Rise Up Foundation, which focuses on creating collaborations to empower people to make lasting changes in their lives with a special emphasis on improving literacy in children. A believer in the power of transmedia storytelling, Adams founded Alane Adams Studios to create more interactive, immersive experiences for readers of her books.

about THE RED SUN

Twelve-year-old Sam Baron is no hero. He’s prone to losing his temper and believes his dad is the worst lout in the world for taking off and leaving him and his mom to fend for themselves in their home town of Pilot Rock, Oregon. But Sam’s world turns upside down when a strange dwarf appears in his garage and Sam discovers his father has been trapped in a stone in some magical realm called Orkney. Worse, his substitute English teacher is a bona fide witch and seems to want him dead. With his friends gone missing and vicious Shun Kara wolves stalking him, Sam must travel through a stone fire to this far away realm of Orkney to save his friends from the dark powers that hold them and find a way to rescue his father. Thrust into this new world, Sam must unravel the secrets of his past while trying to stay alive as witches, wraiths, and other menacing creatures pose serious peril to the unsuspecting Sam. With only a young witch girl named Mavery to guide him, Sam must find a way to control his dark side and stop an ancient curse which turns the sun a poisonous red, threatening to destroy the land of Orkney.

Drawing on Norse mythology, The Red Sun is the first book in The Legends of Orkney, a spellbinding series of adventure fantasy novels by Alane Adams. This fantastical story will enthrall middle grade and tween readers with a taste for adventure. Follow Sam as he grapples with dark and dangerous elements from his past and confronts his burgeoning powers. The Red Sun is a must read for tweens and adults with a taste for adventure, magic and fantasy.

about KALIFUS RISING

Sam Baron just freed Orkney from the ravages of the Red Sun―but now, imprisoned by Catriona, leader of the Volgrim Witches, Sam finds the darker side of his half-god, half-witch heritage released, and he fears he might destroy what he saved. Unable to resist the witches’ enchantments, Sam has become their most potent weapon, and is leading an army of monstrous men against Skara Brae.

Sam’s only hope for salvation lies with his three best friends and a mystical artifact known as the Moon Pearl. Keely travels north in search of the pearl, while Howie prepares for the gathering onslaught. Leo seeks a powerful artifact in the underworld, and faces an ancient evil that could be an even greater threat than Catriona and her cronies.

As Sam’s friends rush to save him, other forces are at work in Orkney’s shadows―forces that could help free Sam, or condemn him to the darkness forever.

about THE RAVEN GOD

After defeating the Volgrim witches, life in Orkney is quiet. Too quiet. Before Sam Baron can catch his breath, an army of fire giants led by Surt gather in the Eighth Realm of Musspell, determined to destroy Orkney―and it’s all Sam’s fault. After all, he took Odin’s life with an ancient cursed dagger, and now, mankind has lost its protector. To make matters worse, the God of Mischief, Loki, is on the loose and determined to reunite with his evil wife, Angerboda, and their three children: Fenrir the wolf, Jormungand the sea serpent, and Helva, Goddess of Death.

Orkney’s only hope lies with Sam and his stalwart friends. As Surt prepares to launch his forces against Orkney, Sam and two of his fellow witches, Perrin and Mavery, set out on a journey to rescue Odin, aided by Skidbladnir, a magical ship of the gods that can fly over land and sea, and Geela, a Valkyrie who can transform into a battle-ready goose. Meanwhile, Leo and Keely travel north to stop Loki from starting a war between the Eifalians and the Vanir, while Howie is left to watch over Skara Brae. With time running out, our heroes try frantically to prove once again that they can find the courage to do what’s needed when the odds are stacked against them―even when the sacrifice asked is greater than any of them could imagine.

As Sam’s friends rush to save him, other forces are at work in Orkney’s shadows―forces that could help free Sam, or condemn him to the darkness forever.

about THE COAL THIEF

Brrr! Georgie wakes up to a freezing morning back in 1920s Pennsylvania and gets the bad news—there is no coal to heat the farmhouse, and he knows there is no money to buy more coal. Along comes Georgie’s friend Harley to drag him off on an adventure to find some mysterious “black gold.” Before Georgie can catch his breath, he’s in a pile of trouble up to his ears. Take a trip back in time to join Georgie in a heartwarming tale of mischief made and lessons learned in America’s storied past.

A charming tale of boyhood in 1920s Pennsylvania. Join Georgie on his adventure to find some mysterious “black gold.”

about THE EGG THIEF

Young Georgie wakes up to a morning of chores back in 1920s Pennsylvania when he gets the bad news―someone has stolen all the eggs in the henhouse. The culprit is Buster, a stray dog who takes Georgie on an adventure to find more eggs. Follow Buster and Georgie and their mischievous antics in this heartwarming tale of farm life in America’s storied past.

about THE SANTA THIEF

It’s winter in Girard, Pennsylvania and the pond is completely frozen over―ready for a young boy to go skating!―but Georgie’s ice skates are too small. All Georgie wants for Christmas is a new pair of skates. But times are tough in 1920s Pennsylvania, and he gets the disappointing news Santa might not come this year. Follow Georgie as he decides to take matters into his own hands―and discovers what Christmas is all about. The Santa Thief is a heartwarming tale of boyhood set in 1920s Pennsylvania for children ages 4–8

about THE CIRCUS THIEF

The circus is in town, and Georgie has his heart set on going. When Papa agrees to take him and his friend Harley, the boys marvel at the amazing elephants and clowns. But the best act of all is the amazing Roxie, a trained horse who can do all sorts of tricks. When Georgie is invited to ride on her back, he discovers it’s her last show—Roxie is going to be sent to the work farm! When Roxie bolts with Georgie on her back, Papa must come to his rescue.

about THE BLUE WITCH

Before Sam Baron broke Odin’s curse on the witches to become the first son born to a witch and the hero of the Legends of Orkney series, his mother was a young witchling growing up in the Tarkana Witch Academy. In this first book of the prequel series, the Witches of Orkney, nine-year-old Abigail Tarkana is determined to grow up to be the greatest witch of all, even greater than her evil ancestor Catriona. Unfortunately, she is about to fail Spectacular Spells class because her witch magic hasn’t come in yet. Even worse, her nemesis, Endera, is making life miserable by trying to get her kicked out.

When her new friend Hugo’s life is put in danger by a stampeding sneevil, a desperate Abigail manages to call up her magic—only to find out it’s unlike any other witchling’s at the Tarkana Witch Academy! Witchfire is meant to be green, but Abigail’s burns bright blue, something that’s bound to get her into trouble.

After a competition is announced to see who can bespell the most powerful creature, Abigail enters the swamps, only to be snatched up by an Omera, a powerful winged beast capable of tearing Abigail to pieces. This one is a mother with a stubborn hatchling that won’t hatch—and if Abigail can’t find a way to help, Big Mama may just decide to eat her!

Fortunately, Hugo arrives in time to help Abigail discover the truth about her magic: it was given by her father, Rigel, the morning star. Rigel was once a mighty warrior named Aurvendil and companion to the mighty Thor. Rich in Norse mythology, The Blue Witch is the first of a fast-paced middle-grade series in which Abigail and Hugo must also travel to the Netherworld, along with a glitch-witch named Calla, to rescue her nemesis and save herself from being kicked out of the coven.

about THE RUBICUS PROPHECY

Abigail has just started her second year at the Tarkana Witch Academy and is already up to her ears studying for Horrid Hexes and Awful Alchemy! Worse, Endera’s malevolent spellbook has its hooks in her, whispering in her ear to use its dark magic. Meanwhile, the entire school is talking about the Rubicus Prophecy; a sign has arrived that the chosen witchling is among them, the one who will one day break Odin’s curse over them. When an Orkadian warship arrives carrying troubling news, Abigail and her friend Hugo are swept into a new mystery after a young boy from the ship, Robert Barconian, asks for their help retrieving a missing item.

Along with the former glitch-witch, Calla, the four friends end up deep in the catacombs beneath the Tarkana Fortress―a place where the draugar, the living dead, wander about. Abigail discovers there is more to the Rubicus Prophecy than anyone ever imagined. Can she stop it in time before she and her friends are destroyed?

Filled with magical spells, spine-tingling ghosts, and visits from the Norse gods, The Rubicus Prophecypits Abigail against a sinister power greater than anything she has ever imagined.

about WITCH WARS

Abigail’s second year at the Tarkana Academy has been an all-out disaster. She’s just unwittingly helped Vertulious, an ancient he-witch and powerful alchemist, destroy Odin’s Stone and restore his powers, and now all of Orkney is caught up in the threat of war as the witches prepare to destroy the helpless Orkadians. Determined to set things right, Abigail and Hugo set off for Jotunheim, the land of the giants, to find a weapon to restore the balance. All they have to do is track down the God of Thunder and convince Thor to turn his hammer over to them.

When their former-friend-now-foe Robert Barconian arrives with a band of dwarves, intent on stopping them, Abigail and friends must unite to prevent a war that will destroy them all. But has Abigail made the biggest mistake of all by trusting in the wrong ally?

about THE MERMAID QUEEN

Abigail and Hugo have just helped restore the balance of power in Orkney by defeating the powerful alchemist Vertulious when Abigail discovers that Capricorn, the mermaid queen she trusted to help them, has unleashed the powerful Midgard Serpent named Jormungand―who, years ago, encircled the world of mankind and held it captive until Odin banished it to an underwater prison. Capricorn is determined to force Odin to make her goddess of the seas over Aegir, and she’s ready to use the massive serpent to bend him to her will―threatening all of Orkney. Abigail and Hugo must embark on an adventure across the seas to Odin’s island sanctuary to find a way to stop Capricorn and return Jormungand to his watery cell. But when Abigail finds that her powers are not enough, she has to tap into her dark magic again and again. As she is drawn further down this path, a dark presence makes itself known to her―one that may alter her path forever.

about THE EYE OF ZEUS

Meet Phoebe Katz, a twelve-year-old foster kid from New York City who’s been bounced around the system her entire life. Things happen around Phoebe, but it’s not like they’re her fault! But when a statue of Athena comes to life, Phoebe gets the stunning news she’s the daughter of Zeus, has a twin brother named Perseus―and was sent away from ancient Greece as a baby to stop a terrible prophecy that predicted she would one day destroy Olympus. Athena warns Phoebe to stay in hiding, but when the vengeful god Ares kidnaps her beloved social worker, Phoebe has no choice―she has to travel back to ancient Greece and rescue him! There, Phoebe and her friends Angie and Damian discover a new prophecy, one that may fix everything. The catch: Phoebe has to collect talismans from six Greek monsters, including the fang from a nine-headed hydra, a talon from the Nemean lion, and a feather from the sphinx. No problem for a girl with the power to call up lightning bolts and change the weather! But can Phoebe collect them all and stop the prophecy before she destroys Olympus?

about THE MEDUSA QUEST

Phoebe Katz is back on a new mission to save Olympus and undo the fallout from her first visit. Damian has troubling news—the epic mythology stories in the books are changing. Instead of Perseus slaying Medusa and becoming a hero, the books now say he’s turned to stone. Worse, thanks to Phoebe slaying the Nemean lion and the Lernean hydra to complete the Eye of Zeus, Hercules failed his first two trials—which means he’s not the immortal hero he’s supposed to be. After speaking with the oracle who brought her to New York, Phoebe learns that without great heroes, the entire fabric of Greek mythology is in peril. She must go back to Olympus and right the history she wrecked. To do that, she must embark on a quest to collect the items she will need to help Perseus defeat Medusa, including the curved blade the Argus Slayer, the winged shoes of Hermes, and Hades’s Helmet of Invisibility, and convince Hercules to complete his new trials without giving up—despite the efforts of a powerful force that will stop at nothing to see the demi-god children of Zeus destroyed. Can Phoebe collect the items she needs and save Olympus once again?